Autodesk has a gaming engine called Stingray. Not only is it a gaming engine, it's also a real-time rendering software. This software has a direct connection with 3ds Max now.
You can also create some pretty cool VR experiences with Stingray.
As promised from last week, I am taking a Civil project and bringing it into Autodesk’s Stingray, which is a gaming engine. This is a pretty neat workflow. A big thanks to Andy Carter with CivilE for showing me this workflow.
Hopefully, you will get a lot out of this and maybe start using it. I have shown how to use a vehicle in the scene. You can also use the standard person to use in your scene as an alternative.
See video below: